DOOM
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This game shared the living crap out of me sometimes. Anyone who has played it will tell you that there was something palpably sinister about this game. As the years went by I began to think that a lot of this had to do with the fact that this game was one of the first real first-person shooters, and that this was partly due to novelty. But it can still make me jump out of my seat, rounding a corner to find an imp standing in my way.
This game set the standard for much that was to follow. They got it right, quite simply. The creepy background music and random sound effects wound you up tight as a coil so that when you rounded that one corner and faced a demon or something you literally jumped. I was disappointed by later versions of the game, Doom II, Ultimate Doom and Final Doom (all of them were basically expansions). They seemed to concentrate more on body count than atmosphere, and as such they became much harder to play and literally became nothing more than a shoot-em-up free-for-all.
When they made Doom 3, they tried to recreate the creepy feel of the original game. That probably says more than anything I could say about how cool Doom was in its time.
- Screen shots
- Wikipedia: Doom
last updated by Wicasta - Jun 16 2008
